Community: Developer Blog #49 – The Flagbridge and a Look Behind The Scenes

Greetings Consul General, In today’s devblog we want to introduce you to the nearly completed “Bridge”, situated on the Flagship of your fleets. Additionally, we’ll talk a bit about the editors we use to create components, hulls and almost everything else for the game, giving you a look Behind The Scenes. The Flagship Bridge As the new bridge nears completion, … More…

Community: Developer Blog #48 – A New Galaxy!

Hello everyone; I hope you had good holidays and a great new year! We have been making a lot of progress since our last blog, so there is a lot to talk about! Hope you like it! . New Galaxy Editor Probably the best but arguably not the most important update to the game is the brand new Galaxy Editor. … More…

Uncategorized: Developer Blog #47 – Progress!

The only good bug, is a dead bug. Hey everyone, since our last development blog we have been working on a pretty wide array of things and I would like to tell you about some of them! The rebuilding efforts We are of course continuing to rebuild and improve the client, and we have made great progress since our last … More…

Community: Developer Blog #46 – Insight

Hello Everybody! As promised, I want to start getting back on track with regular updates! So let’s start with something cool! Here is a quick vid we made to show a few of the aspects of novus including some new stuff that the rebuild of the engine makes possible! Go check it out! https://youtu.be/XtUmi8iM_pE Not all of these features are … More…

Community: Developer Blog #45 – Rebooting the Universe

Hello everyone, it’s been a while! Before I get into the details of the progress made we have made I would like to make a heartfelt apology for all the delays and also for my lack of communication. We ran into many structural issues with our old client engine, and after wasting months trying to figure out ways around them … More…

Community: Developer Blog #44 – Livestream: Design A Component/Artifact Mk2

Last week we had to cancel our Design a Component/Artifact livestream due to an emergency, for which we are going to make up this Sunday! As a reminder, two weeks ago we livestreamed a workshop that helps you design a Theory, which can help as an instructional video. Click the link to watch that: https://www.youtube.com/watch?v=pdq5b248qoQ   March 15th (Sunday) @ … More…

Community: Developer Blog #43 – Livestream: Design A Component/Artifact

Break out your hard hats and prime your engineering skills because this week we’ll be designing weapons larger than your local universities. Yesterday we held the first workshop for design a theory and recorded it to be used as an instructional video. Click the link below to watch that: https://www.youtube.com/watch?v=pdq5b248qoQ March 8th (Sunday) @ 1 PM we will be holding … More…

Community: Developer Blog #42 – Livestream: Design A Theory

Grab your tablets and over-sized styluses; it’s time to design some theories!  Theory Template and Submission The ability to submit theory designs, for those who have them as part of their KS/Paypal package, is now available and can be done from here: http://www.taitale.com/?page=product_redeem After clicking redeem, a popup box will appear which has a link to the theory template. Some … More…

Developer Updates: Developer Blog #41 – Design-a-X Backer Rewards

Exploring

Hello everyone! The new customer support system is running and is accessible from the bottom right ofwww.novusaeterno.com, www.taitale.com, and http://forum.novusaeterno.com/. If anyone is having issues with getting access to the game or any other problems, feel free to send us a ticket. This week I’ll be talking about the various Design-a-X backer rewards in more detail. Next Monday we will begin allowing … More…

Developer Updates: Developer Blog #40 – Economics and Syndicates

For Humanity

We have a new customer support system and want to hook up a very simple front end. If anyone knows PHP and CSS or HTML5 and would like to help us out, let us know in the comments or PM Aetherblade on the forums.Fun stuff this week for all you traders (and pirates). Everyone knows how players will unlock different … More…